List of HoL Area's

From Holwiki

This is a list of all the Area's currently available to member's in HoL[1]


[edit] Aldoon

Haven

A city of the Humans. A safe place to live because it has a fierce militia. The people are genuinely kind to all races of people.

Asorcaia

A village deep in the forest. It is the natural home of the Elves. They hate outsiders and will quickly destroy those who trespass.

Montagna

The home of the Dwarves. A giant, treacherous mountain that is home to many dangers.

Wiese

A serene meadow. Home to the Halflings. A very peaceful place, but sometimes boring.

Järvi

A quiet, placid lake. Home to the noble Beastmen. They are friendly towards travellers, even though there looks may scare away some people.

Céh Előszoba

Home of the three major guilds. Three buildings the size of a small city look towards each other, protecting one and other. Heavily guarded from evil.

Zatracenie

A dark area of the world. A place were the wicked and rotten gather to do business. Enter at your own risk.

Valtameri

A large and beutiful ocean. A small village is located nearby.

Bellaria

A harsh dessert home to some of the most dangerous things on the planet. It is unlivable except for one small oasis.

Latro Sectator

A giant fenced off area of wilderness. An admission fee must be paid to get inside, but once inside you'll be able to fight monsters of various skill levels.

Odael Ocean

The ocean between Aldoon and Novus Island. The waters may look calm, but they are full of danger.

[edit] Novus Island

Tarodia

Home of the Tarodian Elves. Extremely kind and will do anything for a visitor, anything. Some might say that they are a bit too kind.

Amnis Village

A small village settled near a long and winding river. Home to some rare items, and interesting people.

Extraho Mountain

An extremely large volcanic mountain. It hasn't erupted in hundreds of years. It is near impossible to climb due to it's tremendous height and unbearable heat.

Olael

The port town established years ago when this area was first settled. It is a melting pot of races

Extrarius Plains

A large barren field. Home to some of the strangest creatures alive.

Viridis Forest

A lush green forest that provides protection for all that live within it. Legend states that magical spirits reside within and don't take kindly to strangers.

Brevis Coast

On the opposite side of the island. The waters are much calmer and there is a surprising lack of civilization.

Tylarasia

A gigantic church surrounded by forest. It is home to many Monks. They are calm, peaceful, and welcome travelers; but they recommend that you do not stay overnight...



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