Invisible enemies

From Glitches

(Difference between revisions)
 
Line 5: Line 5:
-
 
+
Submitted by: [[AndyDark]]

Current revision as of 03:39, 17 August 2007

From the game Tales of Symphonia for the Nintendo Gamecube

In the renegade base after the Tower of Salvation, there is a thing that makes the Sorceror's Ring into a Radar. When you enable the radar, enemies turn invisible. Use the radar just as an enemy collides with you. After the battle, you will get a green screen, and then the game returns. The radar will seem to have not activated due to the lack of green tint. All enemies will be invisible.


Submitted by: AndyDark

Personal tools