Quest Skills
From Cod
Here are all of the abilities that are or will be available for players to use. However - some of these are not intended for players to learn at all, and will remain inaccessible except via items.
Builders!: If you are working on adding a quest skill/spell to the MUD, please add a reserved tag to the item on the list.
| Skill Name | Description | Status |
|---|---|---|
| Abundance | Generates more interesting food than the Create Food spell, two to four randomly. | Inaccessible |
| Acid Saber | (Thief) Applies acid damage to your weapon and sometimes does Osmose | Accessible |
| Arcane Lock | (Wizard) Magically locks a specified door, also adds Nopass and Pickproof. | Accessible |
| Aurora | (Wizard) Does silver-based damage with a 33% chance of putting the opponent to sleep. Does slightly more damage during the day. | Inaccessible |
| Blam Gush | (Geomancer) Deals wind damage and attempts to blow all targets out of the room. Like a better Tsunami | Reserved |
| Bloodsuck | Does negative-based damage while making the user less hungry and thirsty. Don't suck poisonous blood! | Inaccessible |
| Brain Buster! | Has a chance to either set the opponent's HP to 1 or kill the opponent instantly. | Special Reward |
| Brainstorm | Creates a wrinkly pink cloud which periodically dispenses the brains of random mobiles. | Inaccessible |
| butcher | (Thief) Turns corpses into edible food | Accessible |
| Cadenza | (Warrior) Attacks with damage based on the weapon power of the user and element based on the innate of the user. | Accessible |
| Call Butterflies | Summons different colored butterflies! | Inaccessible |
| Comet Punch | (Warrior, Thief) - Variably hitting combat attack. | Accessible |
| Consecrate | (Priest) Increases regeneration rates in a room by 50% | Accessible |
| dance | (Moogle) Does some damage, the type of which is based on the room the user is in | Accessible |
| Dancing Weapon | Causes the caster's wielded weapon to turn into a mobile and fight on its own for a while. It drops to the floor afterwards. ) | Special Reward |
| Darkmatter | (Wizard) Does a lot of damage, but causes the caster to lose HP for several rounds afterwards | Reserved |
| Darkness | Makes the room dark, like the opposite of Flash | Inaccessible |
| Dispel | (Wizard) Attempts to remove positive effects on the target, and draws aggro | Accessible |
| Faerie Fog | (Geomancer) Conjures a cloud of smoke which reveals all invisible enemies in the room. | Accessible |
| Fairy | (Summoner) Summons a fairy which periodically heals the caster. | Accessible |
| Fling | (Thief) Same as the short piercing Knight skill | Accessible |
| Fluid Magic | (Summoner) Transfers MP from the caster to the target. | Inaccessible |
| Fulgor Burst | (Thief) Destroys the caster's light source and does damage proportional to its level/duration. May blind the target and/or cause the flash effect. | Accessible |
| Gattling Prayer | (Priest) Rapid-fire spell which increases in power with successive hits. | Inaccessible |
| Grizzly Bear Hunting Style | (Warrior) - A fighting style that causes your opponent to bleed a lot. | Accessible |
| Harvest Sprite | (Summoner) Summons a harvest sprite to aid the caster, which is affected by music. | Reserved |
| Ice Saber | (Warrior) Gives the caster's weapon the Frost weapon flag for a while. Priests learn this spell naturally. | Accessible |
| Ink Blast | Hits the target with dark-type damage and fouls up their display (blotches of black, distinct from mushroomize) | Inaccessible |
| Jinx | Curses the target, making them occasionally fumble their weapon. | Inaccessible |
| Laser Beam | Does Light-elemental damage like a second-tier wizard spell. | Inaccessible |
| Leech Seed | Drains the target's HP as long as the caster and victim are in the same room. | Accessible |
| Magic Missile | Does energy-type damage. | Accessible |
| Magic Rocket | Does non-elemental damage. Misses sometimes; more often against smaller targets. | Inaccessible |
| Miasmic Cloud | Inflicts random effects for the duration, rotates a penalty between all stats (Geomancer). | Accessible |
| nimblehands | (Thief, passive) Reduces lag when using wands, etc | Accessible |
| Nurse | (Priest) Invokes a syringe fairy to heal a target who is not in the same room as the caster | Reserved |
| Osmosis | Gives the target the Osmosis effect, which causes them to steadily lose mana. | Inaccessible |
| Pearl | Hits random targets in the room 3 times; 6 when charged. | Inaccessible |
| Petal Burst | (Wizard) Hits everyone in the room with with wood-type damage like a third-tier Wizard spell. | Inaccessible |
| Phlogiston | Recharges light sources | Reserved |
| Poltergeist | Objects in the room fly at the target, dealing damage proportionate to the weight of those objects. | Inaccessible |
| Rainbow | Hits six times, each with a different element. Similar to casting all 6 second-tier wizard spells at once. | Reserved |
| screech | Greatly worsens the target's armor class | Inaccessible |
| Seraph Form | (Knight) Gives the caster greatly increased Saves and HP, but prevents them from casting spells. | Inaccessible |
| Shell | (Summoner) Target is frozen for the duration but immune to everything. Cast on PCs and NPCs alike! | Inaccessible |
| Star Rain | (Geomancer) Causes stars to fall on the enemy. Does more damage when used outside, at night, and in darkness. Hits twice. | Reserved |
| torpor | (Nu default) Passive, stops hunger/thirst when sleeping | Inaccessible |
| Tornado | (Wizard) - Strikes the enemy with a whirlwind. Does damage proportional to the ambient windiness. Can confuse the target when used during high winds. | Reserved |
| toss | (Thief) - Tosses a potion in the user's inventory at a friend or foe, using it on them. | Accessible |
| Tranquility | Dispels all room affects (Flurry, Flash, etc) and Arcane Lock. | Accessible |
| Viscous Servant | (Summoner) Summons a Poring, which has an infinite carrying capacity but is mediocre in combat. | Accessible |
| Voltorb | (Summoner) Summons a voltorb, which explodes violently after a few rounds of combat. | Accessible |
| wino wherewithal | (Everyone) Improves regeneration 50% when user is drunk. | Accessible |
| Zombify | (Priest) Those turned into zombies are harmed by healing magic, and hunger for braaaaiins! | Reserved |

