Warning: mysql_fetch_object(): supplied argument is not a valid MySQL result resource in /home/.olin/robkohr/www/editthis.info/extensions/useful_functions.php on line 138
You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'Diel'' at line 7 Geography - Cod

Geography

From Cod

(Redirected from Fa'Diel)
Go look at the discussion page!
The western hemisphere of the Cleft! Contains: Guardia, Fa'Diel and the Wasteland part of Hyrule
Enlarge
The western hemisphere of the Cleft! Contains: Guardia, Fa'Diel and the Wasteland part of Hyrule
* Not linked
** Not built

Contents

Guardia

To the northwest is the continent of Guardia, probably the most mountainous continent in the Cleft. It features the largest and tallest mountain range (Loftarasa) as well as a few other minor groups of mountains. Most of the population exists within flatlands and valleys between these peaks.

The majority of the northern portion is cold enough year-round for extremely long (and in some places permanent) winters. The north is also covered almost entirely in conifer forest. It also has the largest river (the Lete River) in Guardia running through it and emptying into the Manawydan Ocean, which covers the northern limits of the Cleft.

The southeastern section of Guardia is still cool, but the warmest part of Guardia. It is isolated by canyons to the west and mountains to the north and much of it is marsh or beach.

The southern most section of Guardia is popularly known as Truce Valley, and contains the continent's capital: Truce. The ___ Bay is to the east of the valley, which also is the southern border of the marsh region. The majority of farmland exists within this valley as well, protected by small mountains on its other three sides.

Within the center of Guardia, between all the mountains are various other smaller valleys containing other more isolated communities.

                                   To Madra
                                      /
                              [Frosty]
                              [Forest]
                [Mt. Rolante]     ¦
 To Iktoa                   \[Loftarasa]
       \        [Saturn]     [  Range  ]   [?? Guardia]
        \       [Valley]      ¦            [Castle  ??]
       [ Gigan ]    ¦        [Cosmo ]
       [Canyons]-[Cave of]   [Canyon]  [Mt. Nibelheim]
                 [Waterfalls]    \                ¦
                         ¦        [Truce ]        ¦
                         [Rabite] [Canyon]      [Wutai]
                         [Forest]    ¦  [Lete ]----¦
            [Rocket] [Booster]  \    ¦  [River]    ¦
            [ Town ] [ Tower ]   \   ¦          [Kett's]      [El  Nido]
                   ^-----^-------[Truce] [Bttl] [Rooms ]      [Triangle]
                                    ¦    [Arena]
                             [Guardia]
                    [Crysta]-[Fields ]    [Alfador]                --->
                                    ¦     [ Isle  ]              To
                                    ¦                          Shadmire
                               [Sulfataska] [Barrel ]
                               [Mountains ]-[Volcano]
                                    ¦
                                    ¦
                                To Fa' Diel
A map of Guardia!

Population centers of note in Guardia:

Marrymore is a small community of Shyguys and their kin, inside Booster Tower.
Magus's Castle is here, as well as the community of Medina, home of a population of imps.
  • Bustling Canyon, Cosmo
  • Oriental Town, Wutai
  • Mountaintop Commune, Mandala
  • Wintry Village, Todo
  • Brigantes*

Landmarks or Monuments in Guardia:

  • Altamira Boardwalk (Wutai)
  • Wutai Pagoda (Wutai)
  • Temple of Prophecy (Mandala)
  • Magus's Castle (Alfador Isle)
  • Guardia Castle* (that place south of Madra Ice Field)
  • Palace of Darkness* (Loftarasa Mountain Range)
  • Battle Arena
  • Mount Nibelheim (North of Wutai)
  • Mount Rolante
  • Temple of Arctic (Madra Ice Field)

Fa'Diel

To the southwest is the continent of Fa'Diel, the area most untouched by civilization and therefore the greenest. Its terrain is varied, though most of it is close to sea level.

The northern section of Fa'Diel is the most and almost only mountainous part, though the majority of the peaks are quite small. They do, however, hold the highest and largest lake in the Cleft, Lake ____, the main source of Fa'Diel's hundred rivers. These mountains form the border between Fa'Diel and its northern neighbor, Guardia.

The middle section of Fa'Diel is almost entirely forest and marsh, with only one main road that cuts through the wilderness and eventually connects with the longest trade route in the Cleft, Luon Highway. The route goes around a north-south stretch of the extremely unscalable black Myrkur Mountains. The northwestern part of this region is either barrenly rocky or contains plants that do not need sunlight due to a mysterious power that always makes it night there, including in the capital of Fa'Diel, Viorar. Hundreds of rivers, large and small cross southward through Fa'Diel, emptying into the ___ Bay.

The southern section of Fa'Diel is almost universally flat fields and there exists endless fields of crops. There are few large cities in Fa'Diel, and all but one, Viorar, have been deserted for one reason or another. Still, numerous small towns exist all over Fa'Diel in isolation.

Population centers of note in Fa'Diel:

Landmarks or Monuments in Fa'Diel:

Shadmire

Shadmire was one of the first places in the Cleft with any intelligent life.

It contains the Sea of Wonders, which used to be the Mana Holyland.

Population centers of note in Shadmire:

  • Coastal Sanctuary, Caspia
  • Destiny Island*
  • The Land of Dreams, Magicant

Landmarks or Monuments in Shadmire:

  • Pillars of Nosgoth (Kakkara Desert)
  • Moon Palace/Monheim* (Sea of Wonders: Ruins)
  • Tower of Leires (Sea of Wonders)
  • Isle of Oblivion** (Sea of Wonders)
  • Star Belt Archipelago*
  • The Junkyard*

Hyrule

Population centers of note in Hyrule:

Landmarks or Monuments in Hyrule:

Vandole

Population centers of note in Vandole:

Landmarks or Monuments in Vandole:

  • Gold Tower*

Goa

Population centers of note in Goa:

  • Leaf**
  • Brynmaer**
  • Nadare**
  • Portoa**
  • Joel Island
  • Swan**
  • Shyron**

Landmarks or Monuments in Goa:

  • Palace of Fire (Hydra Mountains)**

Independent Areas

  • Zeal**:


Oceans

Manawydan Ocean

This is the smallest ocean, existing to the far north of the Cleft. The waters here are extremely cold and full of icebergs. It borders the northern coast of Guardia (mainly the Madra Ice Fields and Loftarasa Mountain Range), and the north coast of Hyrule and the Haunted Wastelands.

Inhabitants

There are an extremely small amount of intelligent creatures that live off of the Manawydan Ocean. A few small settlements exist on the northern beaches consisting mainly of Walrus, Lobstermen, and Penguins, but nothing to write home about.

Sea Life

Because of its isolation and dangerous waters, the sea life here thrives more than in other regions of the Cleft. The fish can grow to very large, trecherous sizes.

  • Gyarados
  • Giant Bloopers
  • Sea-witches (think Ursula)
  • Electric eels
  • others

Aegiran Ocean

These warm waters exist between the east coast of Guardia, the west coast of Hyrule, and the north waters of the Shadmire Archipelago. Because of the large amount of port cities around these continents, the Aegiran Ocean contains the highest volume of boat traffic. The center of the Aegiran Ocean is marked by the El Nido Triangle.

Inhabitants

Coming Soon

Sea Life

The aquatic life around the Aegiran Ocean consists of many tropical fish of medium size. Very rarely are there any large threatening fish in these waters, and if they are, they mainly exist around the El Nido region. Rarely a Gyarados has been spotted in these waters.

  • Iffish
  • Corsola
  • Tentacool
  • others

Gliese Ocean

Also known as the dead waters, the Gliese Ocean is a very still and dead section of the Cleft that exists at the southern edge of the Cleft. Little light reaches these waters and the only land nearby is the southern tip of Fa'Diel, a few small islands from Shadmire, and the south coast of Goa.

Inhabitants

No one lives here. (obviously this means someone secret special probably lives here)

Sea Life

Little to no aquatic life in these waters. (obv

Noctog Ocean

These warm waters exist between the west coast of Fa'Diel and the east coasts of Hyrule, Vandole, and Goa. This is the largest ocean in the Cleft of Dimensions. The water here is also the deepest and the darkest, giving the ocean it's name.

Inhabitants

Coming Soon

Sea Life

While many fish exist in the Aegiran Ocean, they are often further below the surface to avoid the constant contact with the ferries and trade ships. The primary spot for fishing in the Cleft exists in the Noctog Ocean, which is vaster and provides more security for the ocean life.

  • Lots of fishes
  • Whales!
  • Krabbys

other notes:

Mana Stuff

earth palace*-independent

wind palace*-fa'diel

fire palace**-goa

water palace**-fa'diel

tree palace**-???

moon palace*-shadmire

light palace**-???

dark palace*-guardia


earth stone-hyrule

wind stone*-independent

fire stone*-fa'diel

water stone*-independent

tree stone**-???

moon stone**-???

light stone**-vandole

dark stone**-shadmire

independent- 3

guardia- 1

fa'diel- 3

shadmire- 2

hyrule- 1

vandole- 1

goa- 1

left- 4


Terms of use